Sunday, November 1, 2009

Ken Perlin: Where the Wild Things Are

I love his account of how Pixar came to be, I had never heard that before. I always felt that Pixar had much better graphics, and ultimately better films as well, but I love that it developed because the people at Disney didn't want to go in the digital direction, how ironic. Go Ken for being the instigator that started Pixar.
As for the actual animation, I was interested to hear Ken's description of how they did the lighting. I like that they really thought about making it both real and fantastical so that the effect would be a realistic storybook world. Today we keep trying to make graphics look more and more like reality, but I think for some things, and definitely animated kids movies, that there should be an effort to maintain the fantasy. However, when he started to discuss the actual software, I became pretty confused. I'm not sure what "divide by the blurry silhouette..." means, or even how the smearing works, but I think I'd need to take some more tech classes for that.

No comments:

Post a Comment